Hello
My name is Phong (or Paul)
I’m currently working in an animation studio in Vancouver as a 3D Designer and also hope to try work in a game industry because I love games, I graduated from Animation and Concept Art program at Vancouver Film School in 2016 but still like to lean new things and improve my skills set as I go along, I was proudly product designer back in Thailand. I love to design spacey Vehicles, Props and Characters. And those are my art works please enjoy.
Cheers!
Bio
As a passionate and motivated professional, I’m constantly striving to improve my techniques, expand my skillset and find new opportunities to grow. Each of my projects - both solo and collaborative - have provided this growth and allowed me to establish myself within this competitive industry. Please enjoy my portfolio, and feel free to get in touch with any questions.
EXPERIENCE
2022-2023
Generalist Designer
Doberman Pictures
Doberman Pictures works exclusively with DreamWorks Television Animation. I worked on a pre-production show for pre school audience. Create orthographic turnarounds, textures, rough models of props, or environments and provide 3D proxy assets that will be used for LemonSky to model the final model.
2017-2021
3D Designer
Blaze and Monster Machines
WildBrain
My jobs are to design Character, prop and environment, sometime even graphics and effect for a 3D kid friendly animation show. Working with the design team and director, create production sheet or blocking a proxy for modeling team.
2013
Product Designer (Intern)
Cerebrum Design
Had an opportunity to work in a top tier product design company in Thailand during University. Most of the work that I did are product design, packaging, and graphics design. I worked with international co-workers and clients over the globe.